GTA-V Keeping Things Fresh a Year and a Half after Release

Rockstar makes good on old promises and breathes new life into GTA-V a year and a half after its release.

Rockstar announced recently that they intend to finally deliver on their longstanding promise of heist to the world of GTA-V. A year and a half after the games release, the announcement has had mixed responses, but players will be excited to find out that Rockstar isn’t stopping with heist. A recent post on the Rockstar Newswire has stated that the update promises additional content geared at making the immersive sandbox experience “bigger and deeper”.

Unexpected to most player, who simply expected the heist missions promised at launch, Rockstar Games is honoring their promise with a few extra bells and whistles. Aside from the addition of heist, GTA-V will receive new adversarial modes, daily objectives and free roam activities which promise to keep things fresh for newcomers and long term players alike.

New adversarial modes “Come Out and Play”, “Siege Mentality” and “Hasta la Vista” will become accessible via heist progression. It is unspecified how much these features are locked but I expect that new missions will be accessed only once completing a certain number of heist or by completing heist link to specific missions. “Come Out and Play” splits players into two teams, runners vs. hunters. Runners, fully equipped with all weapons, will flee on foot attempting to reach a location before being killed by the hunters who, equipped only with shotguns and riding ATV’s and motorcycles, must track the fleeing players and wipe them out. “Siege Mentality” offers a twisted version of the previously available “survival” mode, pitting players in a 4v6, base defense scenario. This asymmetrical multiplayer mode drops 4 players into a spawn point in which they must protect at all cost with full access to all previously obtained weapons. Meanwhile, a 6-player team of attackers, armed only with short-range shotguns, attempts to infiltrate and wipe out the defending team. Meanwhile, the most absurd mission set, “Hasta la Vista”, pits cyclist against truckers. A team of cyclist attempts to reach an objective while avoiding the possibility of becoming a smear upon the pavement, while their opponents, a team of truckers, attempt to paint the town red.

While these adversarial modes offer hours of play for the multiplayer crowd, Rockstar has also included some free-roam fun for those who prefer to dig around in the sandbox. Daily objectives and free-roam mini missions promise to keep the world of GTA fresh and alive. The daily missions sound reminiscent of bounties in Destiny, though this is purely speculation. The objectives will offer three challenges per day and can be stacked on consecutive days, dishing out multiplied rewards for completion upwards of half a million dollars in GTA cash. Free roam activities, on the other hand, will be delivered in the form of randomly occurring phone calls from NPCs Lester, Lamar and Trevor and follow the theme of the characters missions sets from the single player campaign. Request from Lester will require players to evade cops within a designated area. Lamar will request a specific vehicle to be destroyed. Trevor, and his previously established good-buddy companion Ron, may call and ask for an air drop to be prevented, requiring players to destroy planes or helicopters before they reach a destination. Again speculation, I find myself wondering if these activities will be available for all players within the server. This would amount to all players seeking out one objective, a feature that proves to cause hectic and hilarious outcomes within servers currently when armored trucks or Simeon vehicles appear.

While additions that fall into the category of missions will deal out the standard RP and GTA cash, free roam objectives will match that, and then some. Players will occasionally receive exclusive t-shirts and car mods, according to the post of the Rockstar Newswire. All features will be included within the Heists update, available on March 10 for console owners, and at launch for PC players on April14.

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