Welp, I managed it once again. For the past several years, finding an outlet in which to cover Sony’s E3 presence has been the delight of my year in writing. And this year was, perhaps, the best of them all. My team of skilled and driven writers at DoomRocket, along with myself, have tackled everything you need to know following the whirlwind of conferences over the last 2 days. I want to take one second to thank them for allowing me to be part of the process and for making the coverage process for E3 2016 my favorite, thus far.
Moving right along, Sony had a fairly mild show this year. It felt strange, the absence of major personalities and hardware lead to a beginning-to-end games show. Not bad by any means, but to me, it felt dry — a sentiment that the internet does NOT seem to share.
The games looked great but for some of the major showing points, there was slim to no word regarding details. The Last Guardian, for example, had a couple of minutes of footage followed by an established release date. And then it was swept under the rug as the conference continued forward. An extremely brief message regarding Playstation VR was mentioned, showcasing its release date and price point. And the couple of new IPs look promising but the relatively minuscule amount of information left me with questions. Such was the case for Kojima’s new project Death Stranding, but honestly… that was probably the most appropriate use of cryptic messaging.
All in all, it was E3. Anyone involved in the industry can sense, what feels like, its approaching demise as more and more big studios pull out or take new approaches to how they show their wares. Sooner or later, we will see a major change in the way the show is held, if at all. But for now, we revel in the onslaught of upcoming games for late 2016 and 2017.
Check out my coverage of Sony’s press conference at E3 2016.
And then, go check out the rest of these guys hard work. These run-downs have everything you need to know.